20 Minute Programs
Should I Encourage Experiential Learning During Class? How?

Should I Encourage Experiential Learning During Class? How?

Lectures are not effective for all students. Help all your students make the most of their education by adding experiential learning to your instructional toolkit.  Find out how you can bring this high-impact educational practice into your classroom and increase student engagement in learning with this 20 Minute Mentor.

Help students make the most of their education

Fewer than 10 percent of students say they learn best through lecture.  More than 40 percent say they’re thinking about other things during class.  But research indicates 75 percent of students learn most through practical application.

Isn’t it time to consider flipping the classroom and incorporating more active learning in your teaching?

The good news is that experiential education doesn’t have to involve study abroad or even internships.

Find out how you can bring this high-impact educational practice into your classroom and increase student engagement in learning with Should I Encourage Experiential Learning During Class? How?, a Magna 20-Minute Mentor.

In this concise and comprehensive video seminar, presenter Barbara Jacoby, Ph.D., faculty associate for leadership and community service learning at the University of Maryland, reviews:

  • The definition of experiential learning
  • The benefits of experiential education in the classroom
  • Guidelines for critical reflection

You’ll discover classroom-ready active learning techniques such as:

  • Problem-based learning
  • Role playing
  • Collaborative learning
  • Discovery learning
  • Artistic creation
  • Collective inquiry

Follow the steps for flipping the classroom

Jacoby shows you the teaching strategies on how to design and implement experiential learning in your classroom, covering the following:

  • Identifying appropriate learning outcomes for active learning
  • Setting the ground rules for experiential education
  • Selecting activities to push students to their learning edge
  • Discussing the process and the results
  • Assessing student performance throughout the process
  • Obtaining feedback on what did and didn’t help students learn

Learning goals

After completing this program, you’ll be able to:

  • Design experiential learning activities for your classroom
  • Use experiential education techniques in class to achieve learning outcomes
  • Employ active learning practices in large and small classes
  • Encourage critical reflection
  • Effectively facilitate experiential learning in class
  • Evaluate student participation in active learning

You know lectures don’t work for everyone. 

Help all your students make the most of their education, and learn how to make this high-impact educational practice part of your instructional toolkit. 

With a Campus Access License you can load course content onto your internal campus website and help your colleagues bring experiential learning into the classroom too.

Product Code: PM22DA

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