Should I Encourage Experiential Learning During Class? How?
Help students make the most of their education
Fewer than 10 percent of students say they learn best through lecture. More than 40 percent say theyíre thinking about other things during class. But research indicates 75 percent of students learn most through practical application.
Isnít it time to consider flipping the classroom and incorporating more active learning in your teaching?
The good news is that experiential education doesnít have to involve study abroad or even internships.
Find out how you can bring this high-impact educational practice into your classroom and increase student engagement in learning with Should I Encourage Experiential Learning During Class? How?, a Magna 20-Minute Mentor.
Lectures are not effective for all students. Help all your students make the most of their education by adding experiential learning to your instructional toolkit.†The program presenter will help you bring in high-impact educational practice into your classroom and increase student engagement.
In this concise and comprehensive video seminar, the presenter reviews:
- The definition of experiential learning
- The benefits of experiential education in the classroom
- Guidelines for critical reflection
After completing this program, youíll be able to:
- Design experiential learning activities for your classroom
- Use experiential education techniques in class to achieve learning outcomes
- Employ active learning practices in large and small classes
- Encourage critical reflection
- Effectively facilitate experiential learning in class
- Evaluate student participation in active learning
Youíll discover classroom-ready active learning techniques such as:
- Problem-based learning
- Role playing
- Collaborative learning
- Discovery learning
- Artistic creation
- Collective inquiry
Follow the steps for flipping the classroom; the presenter shows you the teaching strategies on how to design and implement experiential learning in your classroom, covering the following:
- Identifying appropriate learning outcomes for active learning
- Setting the ground rules for experiential education
- Selecting activities to push students to their learning edge
- Discussing the process and the results
- Assessing student performance throughout the process
- Obtaining feedback on what did and didnít help students learn
You know lectures donít work for everyone.†
Help all your students make the most of their education, and learn how to make this high-impact educational practice part of your instructional toolkit.†
With a Campus Access License you can load course content onto your internal campus website and help your colleagues bring experiential learning into the classroom too.
Product Code: PM22DA