20-Minute Mentors

What is Gamification and How Can it Promote a Growth Mindset?

Gamification uses gaming elements and mechanics in a nongame context—and it’s really simple to implement if you know where to start.

Person looks above him, where icons of games an the word "gamification" is hovering

Purchase Options

What is Gamification and How Can it Promote a Growth Mindset?

Your students are on a quest for knowledge and, as an instructor, you’re largely responsible for ensuring this quest is as engaging and fulfilling as possible. Gamification is a solid classroom solution that, when properly leveraged, can get students more involved with course content and help them understand that persistence garners classroom success.

Gamification uses gaming elements and mechanics in a nongame context—and it’s really simple to implement if you know where to start. It doesn’t require the expertise of a professional gamer or the creativity of an artist. You just have to be willing to approach your course content a little bit differently.

Are you ready to introduce gaming elements into your course content?

Purchase the What is Gamification and How Can It Promote a Growth Mindset? 20-Minute Mentor program, presented by Kristin Ziska Strange. You’ll learn simple strategies for immediately implementing basic elements of gamification into your courses to enhance student persistence.

Learning Goals

Upon completion of this program, you’ll be able to:

  • Define structural and content gamification
  • Identify key concepts and structures of gamification
  • Identify mindset changes that can occur when using gamification

Topics Covered

  • The definition of gamification
  • Examples and benefits of gamification
  • The deconstruction of a game
  • Content gamification vs. structural gamification
  • How to get started with gamification

Audience

If you’re an instructor or instructional designer new to gamification theory, you will find this program beneficial. It introduces the basics of gamification theory and provides simple explanations for classroom implementation.

Purchase

By viewing this program, youll be able to identify small sections of your courses where you can begin adding elements of gamification. This will help increase student engagement and facilitate a growth mindset. Start gamifying by purchasing this program today!

Product Code: QM18CA

Campus Access License

With the purchase of the optional Campus Access License, registrants are granted a license to download the program contents to a password-protected network, server, or website for additional staff use. You will receive information on downloading the contents of the program within 3-5 business days after payment has been received by Magna.

Meet Your Presenter

Person looks above him, where icons of games an the word "gamification" is hovering

Purchase Options

*On-demand access begins on date of purchase.

If you are not completely satisfied with your purchase, you may cancel the order within 30 days of purchase and receive a full refund.

More Resources

20-Minute Mentors

Group Subscription Options