Juanita J. Wallace, PhD

Juanita (JJ) Wallace is an associate professor of health and exercise science at Transylvania University in Lexington, Ky. Her current work has focused on the liberal arts and pedagogical practices using engaged learning strategies and integrating technology into the classroom. Her research and pedagogical practices have focused on technologies like virtual reality (VR) and artificial intelligence (AI).
Last Updated: 7-23-2024

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  • Classroom 2.0: AI as Your Co-Educator
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      Classroom 2.0: AI as Your Co-Educator
    • Classroom 2.0: AI as Your Co-Educator

    • Original price was: $299.00.Current price is: $149.00.
    • Classroom 2.0: AI as Your Co-Educator offers practical guidance and expert insights to help educators integrate AI into classrooms effectively and ethically, with JJ Wallace, Assistant Professor at Transylvania University, providing comprehensive, user-friendly strategies, real-world examples, and best practices for ethical AI use to enhance teaching and learning experiences.
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  • How Do I Start Using Virtual Reality as a Tool for Instruction?
  • How Can I Use Virtual Reality to Impact Classroom Learning?
    • How Can I Use Virtual Reality to Impact Classroom Learning?
    • How Can I Use Virtual Reality to Impact Classroom Learning?

    • $39.00$499.00
    • Learn how Virtual Reality (VR) can be effectively implemented into your instruction to best impact areas such as engagement, communication, collaboration, hands-on skills, and digital literacy skills.
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  • How Can I Apply Virtual Reality to Create Meaningful Assignments and Assessments?
    • How Can I Apply Virtual Reality to Create Meaningful Assignments and Assessments?
    • How Can I Apply Virtual Reality to Create Meaningful Assignments and Assessments?

    • $39.00$499.00
    • Learning best practices for integrating virtual reality (VR) can help guide faculty when creating assignments and assessments that incorporate VR, 3D, and 360 content. This 20-Minute Mentor focuses on the assessment and course design aspects of VR and provides numerous evidence-based practices when creating assignments and assessments to most effectively impact student learning outcomes.
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  • Extended Reality (XR) As A Tool for Impactful and Engaged Learning
    • Extended Reality (XR) As A Tool for Impactful and Engaged Learning
    • Extended Reality (XR) As A Tool for Impactful and Engaged Learning

    • $39.00$799.00
    • Extended reality (XR) can be used as a tool for impactful and engaged learning and is more within reach than you may believe! Join an expert as they lead you through the what, why, and how of XR so you can effectively implement it in your own classroom and positively impact student engagement and outcomes.
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